The concept of DISORDER is not considered as chaos but as a generative condition and a space of possibility that opens new perspectives, questioning systems and hierarchies and encouraging the construction of open and dynamic models. Visual language becomes the tool for expressing energy or describing the complexity of the human condition, highlighting the close connection between order and disorder.
Disorder is a process: an open and unpredictable creative path, in which the beauty of the imperfect is enhanced and error is embraced as a source of inspiration.
Disorder is an act of hybridization: the overcoming of disciplinary boundaries and the adoption of heterogeneous languages, contaminating analog and digital, art and graphics, human and AI, generative design and heuristic design (or “Human-in-the-loop”), where the decision-making process is guided entirely by experience, intuition, and human sensitivity.
Disorder is a mirror of the present: political disorder, wars, and social conflicts on the one hand, information overload, excessive communication, the more-than-human, and the impact of AI on the other; a complex present in which disorder is not so much something to be celebrated as a condition to be confronted and from which new ways of design emerge.
Disorder is a form of political or social protest: from the rejection of elitist design or design subject to the rules of consumerism that makes a product obsolete before its time, and from the overcoming of designs in which form prevails over function, to the world of counterculture and clubbing.
Finally, disorder is in constant dialogue with order: in the search for recognizable structures and patterns starting from ambiguous and disordered forms, and in the concept of data visualization, in which visual language manages to give order to information while simultaneously conveying emotion.